![]() This section will follow the process of creating the above project as well as important VR concepts to keep in mind. (I specify this as it is what I am using for my implementation) Understanding the Process and Creating your Project This allows the user to implement using Steams VR capabilities for the HTC Vive Packages to install with initial/project install: ![]() Make sure to select the assets that you will need to port to the OS that you need whether that be Windows, Linux, or MacOS (I am using Unit圓D 2017.2.0 in this tutorial) Import VRTK and SteamVR from AssetStore These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. Understanding the process and creating your Project The movement metaphor will be an arm swinging locomotion provided by VRTK. The game topic is a “platformer” such as Super Mario Bros. ![]() ![]() This is a Unit圓D program based on basic VR principles and fundamentals. (This page was created for the CUhackit Hackathon at Clemson University Spring of 2018)įor those interested in getting started with Unit圓D and Virtual Reality. A Unit圓D and VR tutorial Using Game Development and VR concepts
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